The KONG: SKULL ISLAND director wants to make sure it's just right.
Man, when I was in high school, Metal Gear Solid blew my little mind. It was everything I wanted in a playable Die Hard combined with trippy world building, cyborg ninjas, and bipedal tanks.
The sequels that writer/director/madman Hideo Kojima headed up are transcendent. If you haven't played Sons of Liberty or Snake Eater and are interested in games with immersive narrative, I suggest you run and pick these up. Don't let the naysayers fool you with their jabs about forty minute cutscenes; these are the weirdest, most engrossing spy thrillers you'll ever experience as a gamer.
So anyway, Jordan Vogt-Roberts, who's directed the upcoming Kong: Skull Island (and also directs the shit out of FX's You're The Worst) has been signed on to the feature adaptation for awhile. It doesn't look like he's done working on it, and what he has to say to Collider's Steve Weintraub is a big sigh of relief for any fan of the series.
Since this series as been about crazy spy stuff, the question of tone and the rating in the wake of Deadpool and Logan is also weighing heavily on Vogt-Roberts' mind.
You can read further remarks over at Collider.
Kong: Skull Island opens on March 10th.
Terry Erickson is a screenwriter, lifelong film fan, and all around good guy based in Baltimore, MD. He's driven across America twice, is obsessed with Back To The Future, and loves almost everybody.